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Bront
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Thoughts on 4th Ed D&D
«
on:
August 17, 2007, 06:58:57 PM »
Well, it's been announced, and there is slowly news filtering out.
Gnomes and maybe Half-Orcs are not going to be in the PHB. Tieflings will replace them.
Racial abilities will slowly increase with levels.
Core levels will be 1-30.
It will have an OGL/SRD aspect to it.
I've still got mixed feelings, but mostly because I've been unable to play much D&D in a face to face game for so long, there's so much I want to do and I haven't yet, and now it might become hard to do.
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Re: Thoughts on 4th Ed D&D
«
Reply #1 on:
August 20, 2007, 12:49:17 AM »
I couldn,t believe it when I found out. They just released 3.5 like a few years ago, which was on the heals of the 3rd ed release. It seams WotC is tackling d&d like its magic the gathering. I will refuse to buy a new edition of d&d every few years! If they can't produce a quality product thats worth them building products for a while with, I'll be damned if i'm gonna buy it. In fact, the main selling point for me buying 3rd ed was that Margaret Weis was granted the rights to DragonLance from WotC and was releasing new product based after the War of Souls books that they had just written. And then I found out that when it was released they had gotten sneak peaks of 3.5 so when it came out it would jive with WatC's new product line, so I reluctantly bought that too. Unless Weis and Hickman do something for 4th, I'm not even going to buy a Players. And if they do, I will probably buy the new DragonLance stuff and maybe a PH, and I'll mooch the others if I need to. Screw them! Screw them in the ear!! There is just no way that the d20 system is worth continuing to reinvest in every couple of years, there are just too many better systems out there for that, and I'm not that rich. In a nutshell, thats my humble opinion.
TV
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Re: Thoughts on 4th Ed D&D
«
Reply #2 on:
August 22, 2007, 01:26:36 PM »
Yea it sucks that WoTC is doing this but not unexpected. And give 4th a few years and I'm sure we'll see a 4.5 edition coming out as well to fix what they mess up in 4th. Fun times.
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Re: Thoughts on 4th Ed D&D
«
Reply #3 on:
August 22, 2007, 03:11:34 PM »
Yeah, then after that we'll see a 5th then 6th and so on. As long as there are schmucks out there willing to buy whatever they produce they will keep doing it. As long as the rest of the gaming group I'm in doesn't switch (which it seems like they won't) I'll stay with 3.5. It's got everything we need to play and we have all spent plenty of money on buying all the books. We're not all millionaires to continue buying books.
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Re: Thoughts on 4th Ed D&D
«
Reply #4 on:
August 22, 2007, 03:49:50 PM »
I'll more then likely thumb thru the new stuff whenever it comes out and see how it looks before investing anything into it. It'll just depend on if I like what I see or not if I get any of it.
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Re: Thoughts on 4th Ed D&D
«
Reply #5 on:
August 23, 2007, 12:08:24 AM »
For what it's worth, 3rd Ed is 8 years old and 3.5 is 5, which is around when they upgraded from 2nd Ed to 3rd (8 years). It's actualy been fairly stable, as WoD and Shadowrun have had more editions over that same time frame than D&D. And it's not like they're abandoning 3.5, as the OGL means others can still put stuff out for it.
Books released between now and the 4E release are supposed to be somewhat edition proof.
Looking back, each edition has been a major step forward. 2nd over 1st. 3rd over 2nd (and 3rd got a revision due to being so different from 2nd), and now they're ready for 4th.
I like the per-encounter balancing that they will be aiming for in 4th, as I find that works better than a per day assuming 4 encounters per day balance.
I can see improvements that can be made to speed up the game, add more character options, and honestly, I've felt that most of WOTC's stuff has been fairly high quality, even if I haven't found some of their latest supliments interesting.
Complaining about a corperation looking out for their bottom line is absurd. It's the job of a company to make money. But I think WOTC does care about D&D, and is going to do their best to make a new edition.
D&D Insider worries me a bit as a subscription based service, but I like the fact that ALL my books will be available online if I chose to subscribe. If they can make the service worth while, with usefull character generators, monster/encounter generators, map makers, and other things to help DMs and Players, I don't see why it should be a problem.
Now, unlike my days of 2nd Ed, I'm not feeling the need for a new edition quite as much, but I understand that new ideas have come into the fold, and with 8 years to look at 3.0/3.5 and brainstorm, saying "How can I improve this?" is a good thing.
Now, D&D isn't for everyone. I've heard all kinds of complains, some I agree with, and others I don't, but ultimately, everyone is free to play what they want. But if 4.0 is as significant an improvement in the game over 3.0/3.5 as 2nd was over 1st, or better yet, 3.0 was over 2nd, then I don't see why it won't be successfull.
And with the OGL/SRD, the system is open to have other companies write material for it, convert existing material to it, and that will invest some new life into the RPG industry (which got a huge shot in the arm from the OGL back in the 3.0 days).
For what it's worth, Dragonquest went through 3 Editions in 9 years (1980-1989). It has been abandoned by WOTC though (who let the copyright lapse in 2005 apparently)
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Re: Thoughts on 4th Ed D&D
«
Reply #6 on:
August 24, 2007, 07:15:27 PM »
Actually, 3rd is only 7 years old and 3.5 has only been out for 4. Now, I don't know about any one elses financial situation, but a new edition every 3-4 years that requires the purchace of three core books that average $30 each is a little absurd to me. Ok, I lied. A lot absurd to me. No other game is on par with that kind of expenditure over a similar amount of time. Shadowrun, back in 1990, I invested $30 of my birthday money on a cool new up and coming game and have been running a campaign for the last 17 years with the same book. Only over the last year have I begun accumlating the 3rd edition books. To me, I feel I've gotten my moneys worth out that book, and at the end of this year, when I close out that campaign, I will consider that money well spent. Now the 3rd ed D&D books I'm sitting on, I just feel I wasted the $90 or so I spent on it. And now they are coming out with 4th. I will only have had my 3.5 books for just under 5 years when 4th comes out, compared to my other games, I don't feel I've gotten my moneys worth out of them either. Its kinda funny, D&D seams to be the only RPG in my collection with this problem. And with new editions coming out every 3-4 years, it doesn't show signs of improving.
Quote from: Bront on August 23, 2007, 12:08:24 AM
Complaining about a corperation looking out for their bottom line is absurd. It's the job of a company to make money
I find this statement quite comical. You say it as if in the persuit of the almighty dollar everything becomes ok. Yes, lets pollute the land, ravage unrenewable resources and screw over the company employees as much as we can, because it is our "responsibility" to look out for the bottom line. Oops, can't criticise a company for looking out for their bottom line.. Whatever dude.
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Re: Thoughts on 4th Ed D&D
«
Reply #7 on:
August 24, 2007, 08:18:04 PM »
Quote from: raistlin on August 24, 2007, 07:15:27 PM
Actually, 3rd is only 7 years old and 3.5 has only been out for 4. Now, I don't know about any one elses financial situation, but a new edition every 3-4 years that requires the purchace of three core books that average $30 each is a little absurd to me. Ok, I lied. A lot absurd to me. No other game is on par with that kind of expenditure over a similar amount of time. Shadowrun, back in 1990, I invested $30 of my birthday money on a cool new up and coming game and have been running a campaign for the last 17 years with the same book. Only over the last year have I begun accumlating the 3rd edition books. To me, I feel I've gotten my moneys worth out that book, and at the end of this year, when I close out that campaign, I will consider that money well spent. Now the 3rd ed D&D books I'm sitting on, I just feel I wasted the $90 or so I spent on it. And now they are coming out with 4th. I will only have had my 3.5 books for just under 5 years when 4th comes out, compared to my other games, I don't feel I've gotten my moneys worth out of them either. Its kinda funny, D&D seams to be the only RPG in my collection with this problem. And with new editions coming out every 3-4 years, it doesn't show signs of improving.
For what it's worth, you in theory only need the PHB as a player, and with the SRD, you can fake the Monster Manual pretty easily and didn't need to purchase the updated versions if you owned 3.0.
That said, I've more than gotten my money out of any 3.0/3.5 books I've purchased, but then, I've played it quite a bit, though granted mostly over the internet.
Quote from: raistlin on August 24, 2007, 07:15:27 PM
I find this statement quite comical. You say it as if in the persuit of the almighty dollar everything becomes ok. Yes, lets pollute the land, ravage unrenewable resources and screw over the company employees as much as we can, because it is our "responsibility" to look out for the bottom line. Oops, can't criticise a company for looking out for their bottom line.. Whatever dude.
We're not talking about them doing anything illegal. What they're doing is perfectly legal. The fact is that 3.5 Edition sales are lagging a bit, and if the choice is to let D&D die or come out with a 4th Ed, I'm glad they came out with a 4th Ed.
Also, blaming it solely on the money isn't fair. The truth is there are rules that need revisions, and changes, and it's easier to do that in a new eddition than releasing scource books that make such fixes.
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Re: Thoughts on 4th Ed D&D
«
Reply #8 on:
August 26, 2007, 12:49:39 PM »
Quote from: Bront on August 24, 2007, 08:18:04 PM
and with the SRD,
What is that?
Quote from: Bront on August 24, 2007, 08:18:04 PM
That said, I've more than gotten my money out of any 3.0/3.5 books I've... and if the choice is to let D&D die or come out with a 4th Ed, I'm glad they came out with a 4th Ed.
I'm glad
someone
got their moneys worth out of them. And I don't D&D could die. I mean, look how long there was between 1st and 2nd edition, and there were more holes in the 1st edition system than in a half ton brick of swiss cheese. D&D has always gone strong, and prabably always will. The reason sales are lagging is cuz, like, 90% of gamers have the books and are using them. What more could you ask for. Every other RPG company would kill for those kinds of numbers.
Quote from: Bront on August 24, 2007, 08:18:04 PM
Also, blaming it solely on the money isn't fair. The truth is there are rules that need revisions, and changes, and it's easier to do that in a new eddition than releasing scource books that make such fixes.
But thats what its all about for them though. With new editions they are only going to run the risk of alienating more of their fan base, and why? Because they would make more money from the fans that remain loyal, thats the bottom line. And for what? Because a few rules that need revision? Every game system has its problems. If thier goal is th create the
perfect
system, I might as well quit buying WatC's stuff now, because they'll never reach their goal, and I don't have the flow for a $90-100 investment every couple of years. There should come a point where a company sees the success of their product and stand by it for a while, giving it a chance to play its course and just continue to support it with quality product, like many other systems that I proudly own. I mean, lets look at the facts. With everything that WatC owns, and the stuff that they are putting out for everything, they aren't in any danger of going under if D&D sales drop. The only reason to do it now is just to get everyone to rebuy into the game. Like Magic. They release a new edition every 2 years. not because the the rules are in need of revision, but because releasing expansions for a highly successful franchise is not enough for them. Instead, they want to make everyones cards obsolete every 2 years and make them rebuy into it so they can remake thier money all over again, and again, and again.
Thats
why I no longer play Magic anymore. And it looks like the execs are looking at D&D the same way now. Oh well. Ive got far better games in my repertoire (damn this dictionary is handy) to loose any sleep over the future of D&D. I'll probably only even look into buying it
if
Dragonlance transferes over to 4th. If not, I probably won't buy anything more from them. But, thats just me. I'm sure WatC has its fanatical fans with bottomless pockets who will be lining up in droves to get 4th next May. I'm not one of them though.
«
Last Edit: August 26, 2007, 01:26:21 PM by raistlin
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Re: Thoughts on 4th Ed D&D
«
Reply #9 on:
August 27, 2007, 10:39:26 PM »
Well, first of all, Tony, you're a new edition hater in general, so some of this is your personal belief over fact. This isn't an insult either, it's just how you are. You've been player 1st Ed Shadowrun for ages, and I believe even stuck with 1st Ed Star Wars D6 for quite a while.
Fact is that market research shows that gamers will buy a new edition every 5-6 years. Doesn't mater the game system. Might not be what you'd do, but that's the general market. And that's not exclusive to D&D (See Shadowrun, Dragonquest, Gurps, L5R, HERO, Tri-Stat, and any other number of current systems).
Word in general is that D20 (D&D and related products) are lagging in sales in the past 2 years, and that's not because people have 90% of the books, as new books are not selling as they once were. I know several D20 publishers (Mostly PDF market) who have been trying to figure out what to do with their stuff for 2 years, and fighting lagging sales. It's a combination of most things have been done to D20 as you can in it's current state (IE, without a major revision), and people moving on to other systems that have evolved in the mean time.
The SRD is the Standard Resource Document. It's information that is available to anyone and can be reproduced for free with only a page dedicated to declaring that the SRD is owned by WOTC. It included a lot of reference text and rules, though experience is not mentioned, nor are rules for advancing a character specificly, and all flavor text is omited as well, so you need the PHB, and possably the DMG to play. A few other things are missing as well, such as copyrighted names and monsters (So no mind flayers, beholders, and it's just Acid Arrow instead of Melf's Acid Arrow). If I wanted to, I could package the SRD up and sell it myself, with no reprocussions, as long as I included the legal statement about it, and no other info. (And in fact, people have done it, usually adding some illistrations) A good example of the SRD is
www.d20srd.org
, which is a great sight that I find I use more often than my PHB for dealing with characters.
OGL is Open Gaming Licence, which is where people could publish stuff using the SRD and D20 rules, or make modifications to them, but gave up any copyrights to them, allowing Wizards, among others, to be able to reprint them legaly. Unearthed Arcana was actualy all OGL stuff that Wizards reprinted (which is why most of it is on the site I mentioned earlier).
Magic, being a COLLECTABLE game, is a completely different animal, and in the collectable market, new releases, expansions, and revisions are generaly expected. They've amazingly enough never made anything obsolete, though early stuff does need some rules modifications (since Interupts were removed for simplicity). And their rules are online, so you don't actualy need to buy anything to get the new ones.
As for your required investment, most people only ever NEED the Players Handbook. DMG is nice, but only a DM NEEDS it, and the same for the Monster Manual. So that drops your required investment in the game $30. Now, will you need to change over? No, but that's your choice. Me, I'm honestly looking forward to it, because I can see some of the rules that do need revisions, and am looking forward to what they do with it. If I don't like it? Well, I can always still play 3.5, as there will be plenty of stuff still out there for it, and with the SRD, the rules are still easy to access, as the SRD and OGL will not expire (meaning anyone can still release 3.0 or 3.5 material if they so choose).
D&D isn't for everyone. To me, it's always been one of my favorite games, and I rarely get to play it, mostly because it seems most of the people around here that I game with either don't like it, or play it at times when I'm not available, or just don't bother inviting me (Games fill up, so don't take that last part as a gripe, I fully understand). As a result, I have played a lot more Dragonquest than I'd have cared to. Honestly, I don't like the system much at all, but I enjoy the gamers and the company, and the stories, so that tends to make the system tolerable (I've seen worse). I enjoy Cyberpunk and Scifi style games (Shadowrun falls into those catigories), and there are some good systems for those. I've always wanted to play in a post apocyliptic style game, but could never get anyone to actualy run it (Reid could never find anyone else interested and available for the most part, as he loves that kind of thing too). Some systems fit some styles of play or styles of game better, and that fit varries from individual to individual. For me, D&D fits my fantasy gaming needs. For you, it doesn't, which means that for the most part, WoTC isn't aiming for your market anyway (Think about it, you havne't bought anything besides the core books anyway, so it's not like this change is targeted at you in any way).
Whatever the case may be, 4th Ed is coming. Is it a corperate move for more money? Yes. Is that the only reason for it? No. Do more than a few rules need revisions? Yes.
Things that 4th Ed is aiming to do:
-Fix Multi-classing, particularly for spellcasters.
-Make monster stat blocks shorter (Monsters will be monsters, not potential PCs now)
-Make Race matter more at higher level
-Allow for more flexibility in character building
-Reduce what currently is a lot of character planning that is required to qualify for PrCs or feats you want (Reduced Feat trees, retraining rules, and looser entrance restrictions on PrCs)
-Revise how PrC (Prestiege Classes) work for a character (Adding a new option for a class instead of taking over as the character's class).
-Revise several combat rules, including itterative attacks, grappling, and special maneuvers
-Revision of the spell system (Might no longer be a memorise in the morning type of game), or at least create an alternate system for it (Reid was telling me how it might be a spell point style system with the ability to lock in some spells earlier in the day for a reduced cost, to basicly blend old vs new casting concepts, but that was just what he had heard).
-Rebalance encounters to be balanced on a per encounter basis instead of a 4 encounters per day basis.
-Remove the reliance on magic items in the power curve (while potentialy making magic items more interesting as well)
-Adjust skills (Combine/remove some skills, fix how some others work)
And that's just the tip of what they're working on. Can't put that in an Eratta, and honestly, most of that sounds like an improvement in the system for me.
FYI, timeline for Editions...
1974 (Original)
1977–79 (1st Edition)
1989 (2nd Edition)
2000 (3rd Edition)
2003 (v.3.5)
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Re: Thoughts on 4th Ed D&D
«
Reply #10 on:
August 28, 2007, 10:00:52 AM »
Wow
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Re: Thoughts on 4th Ed D&D
«
Reply #11 on:
August 29, 2007, 06:57:08 PM »
Quote from: Drewcifer on August 29, 2007, 02:41:59 PM
2008 (4e)
How long until 4.5e?
I'm guessing they won't need a 4.5 this time, as 3.5 was a result of unforseen consequences of the change to 3.0 that became to big to simply eratta.
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Re: Thoughts on 4th Ed D&D
«
Reply #12 on:
August 29, 2007, 10:18:30 PM »
Quote from: Drewcifer on August 29, 2007, 02:41:59 PM
when did you become a hippie, tony?
Watch it buddy, I know where you live.
Quote from: Drewcifer on August 29, 2007, 02:41:59 PM
How long until 4.5e?
I'll bet money, due to unforseen problems with 4.0, 4.5 should hit the shelves in late 2011 to early 2012. A far cry from the 10+ years between 1st to 2nd to 3rd.
Quote from: Drewcifer on August 29, 2007, 02:41:59 PM
And, for the record, T, out of all the games you have, where the gaming mechanic was relatively sound, how many of them are still in business?
Um, uh, well... Is Decipher still in business? They haven't printed any new material in a few years and have missed the last couple Gencons, OH WAIT! L5R!! And um, well, thats about all I can think of right now. And its not like D&D has unsound mechanics. Its just that it fits into only a narrow field of fantasy but it does so very well. If you want your epic character to be able to wade through a city of orcs single handedly, than D&D is right for you. If not, you'd be happier with a different game system.
Quote from: Bront on August 27, 2007, 10:39:26 PM
Well, first of all, Tony, you're a new edition hater in general, so some of this is your personal belief over fact. This isn't an insult either, it's just how you are. You've been player 1st Ed Shadowrun for ages, and I believe even stuck with 1st Ed Star Wars D6 for quite a while.
Huh. Well, I wouldn't consider myself a "new edition hater", I would just consider myself a little shrewd. Remember, I come from the old school of gamers. I have been playing for almost 25 years and running for just over 20. In the old days there was no such thing as more than one edition of anything. You had to roll with what you had. And work out any kinks with house rules and such. And when you got it worked out and running like a well oiled machine, why would you buy a new one unless it had some "major" selling points. I'm talking about some vast improvements or some things that realy made it different. Not just some minor tweaks and redressing and slapping a new edition label on it and selling it. For example; L5R had some major holes and kinks in its system but I liked it and bought as much of it up as I could. When 2nd ed. came out it sucked. Not because it was new, but because it stunk to high heaven. I never bought any of it and I still have my 1st ed stuff. When it moved to OGL, I bought it because it was Oriental Adventures, something I really liked in 1st, but it was a horrible medium for L5R, so that was all I bought. When I heard that 3rd was coming out I researched as much of it as I could and was one of the first in line to buy it, and have bought every new book for it that has come out. 3rd is superior to 1st, 2nd, and d20 in almost every way. So based on that you could call me a new edition lover! But, in reality, I typicaly look at new things that come out based on the actual material they are publishing. If its a bunch of crap, I'll probably hate it. If its made significant improvements from the previous ed. than I'll probably like it, and if its way cool, I'll probably love it. So I'd say your observation was not entirely correct. Case in point. I actually own 1st, 2nd, and 2.5 ed. of Star Wars. When I was actually running it, I didn't own much of the material for 2nd so I ran 1st because I had a lot of the material. Since then, I have remedied that, and if I were to run SW now, It would be 2.5, which is superior than its previous incarnations on most points. When I heard WatC got the rights to SW I was excited, until I heard it was d20. It is not a good medium for SW and does not convey the proper feel that a SW game should. So I thought it sucked (but that is a discussion in and of itself, and had nothing to do with 4th) and never bought it. I've looked at it and have played it, which just confirmed my suspitions (a level based system is a poor medium for SW), and await the day when SW doesn't suck again. I hope that shed some light on the situation.
Quote from: Bront on August 27, 2007, 10:39:26 PM
Magic, being a COLLECTABLE game, is a completely different animal, and in the collectable market, new releases, expansions, and revisions are generaly expected. They've amazingly enough never made anything obsolete, though early stuff does need some rules modifications (since Interupts were removed for simplicity). And their rules are online, so you don't actualy need to buy anything to get the new ones.
Well actually, In type 2 tournament play (which all the pro circuit is and most of the local tournys are that have cash prizes with any sort of draw from the public) you are limited to ony the current edition (if its not reprinted in the latest edition, you can't use it) and previous two released expansions, which does render everything else obsolete in competetive play. Surprising huh, but its true. Thats the way its been for like the last 10 years.
Quote from: Bront on August 27, 2007, 10:39:26 PM
D&D isn't for everyone. To me, it's always been one of my favorite games, and I rarely get to play it, mostly because it seems most of the people around here that I game with either don't like it, or play it at times when I'm not available, or just don't bother inviting me (Games fill up, so don't take that last part as a gripe, I fully understand). As a result, I have played a lot more Dragonquest than I'd have cared to. Honestly, I don't like the system much at all, but I enjoy the gamers and the company, and the stories, so that tends to make the system tolerable (I've seen worse).
I agree. To me, its as much about sitting around the table with a few people that I like to spent time around, as it is about the game itself. I mean, whats the point of sitting around a table with people you don't like and play. In the old days we didn't have much choice, but nowadays, you gan find (or make) gamers anywhere.
Quote from: Bront on August 27, 2007, 10:39:26 PM
I enjoy Cyberpunk and Scifi style games (Shadowrun falls into those catigories), and there are some good systems for those. I've always wanted to play in a post apocyliptic style game, but could never get anyone to actualy run it (Reid could never find anyone else interested and available for the most part, as he loves that kind of thing too).
I'm trying to remedy that you know.
Quote from: Bront on August 27, 2007, 10:39:26 PM
For me, D&D fits my fantasy gaming needs. For you, it doesn't, which means that for the most part, WoTC isn't aiming for your market anyway (Think about it, you havne't bought anything besides the core books anyway, so it's not like this change is targeted at you in any way).
Again you are incorrect. I own a pile of WatC D&D books, not just the core. Not to mention all the new DragonLance stuff. (which easily by itself tallies to over $300 if not closer to $500) And D&D does fit a particular need for me to tell a certain style of story. I am currently running a 3.5 campaign and a DragonLance campaign (also 3.5), because those are the mediums to best tell the story I want to tell. If I couldn't use them I would have never bought them. Now don't get me wrong. I have nothing against a 4th edition release. I just think its way to soon thats all. If it were another 5 years from now, I'd probably be waiting in eager anticipation, like you are. But for me, I guess I just don't fit into the new shcool gamer thats willing to reinvest every 4-6 years. I'm used to the "old ways" where there is closer to 10 or more years inbetween editions. But thats just me. And its a preference, not a rule. If 4th is the best thing since sliced bread, I'll get it, but if its not, I don't see myself buying into the hype. One last thing..
Quote from: Bront on August 27, 2007, 10:39:26 PM
so some of this is your personal belief over fact.
Um, that is what this topic was started for right. If my opinion was unsolicited than I apologise. I'm a little weary of my opinion being asked for and than being trampled on. So if this was a case of me shoving my two sense into somewhere where it was unwanted than I retract it and apologise for the waste of time that you have spent reading and answering to it. BTW, I was under the impression that a forum was a place to get together to discuss differing points of view and generaly hob-nob with those of like mindedness. If this is not the case, what exactly is the purpose of this forum, because I seem (OK DREW!!) to have missed it. Thanks. signing out, (my eyes are tired);
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Re: Thoughts on 4th Ed D&D
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Reply #13 on:
August 30, 2007, 09:38:05 PM »
Quote from: raistlin on August 29, 2007, 10:18:30 PM
Huh. Well, I wouldn't consider myself a "new edition hater", I would just consider myself a little shrewd. Remember, I come from the old school of gamers. I have been playing for almost 25 years and running for just over 20.
I've been gaming for about that long actualy. It's almot 20 years from the time I first ran a tournoment at Gen Con.
Quote from: raistlin on August 29, 2007, 10:18:30 PM
In the old days there was no such thing as more than one edition of anything. You had to roll with what you had. And work out any kinks with house rules and such. And when you got it worked out and running like a well oiled machine, why would you buy a new one unless it had some "major" selling points.
It did happen, but not as often, which is also true. Again, how many of those companies are still around?
It was also the birth of the industry, and the availablity of the internet has helped speed the development of things along. Mass market polls can be easily seen simply by reading forums, and global input is easier to accept. Add to that, that OGL allows WotC to pick new ideas other companies come out with and use them, I'm not suprised that a new edition is coming out sooner rather than later, and see it as a trend that will continue with most "successful" systems.
And for the most part, my experiences gaming and talking to you, is that you are very slow to adopt new systems, and are often critical of changes that are generaly considered good by the mass market. Not an insult, as you know what you like and want out of a game, but it does tell me you're generaly more inclined to not like a new edition, or at least not jump into it untill it's been out for a while.
Quote from: raistlin on August 29, 2007, 10:18:30 PM
It is not a good medium for SW and does not convey the proper feel that a SW game should. So I thought it sucked (but that is a discussion in and of itself, and had nothing to do with 4th) and never bought it. I've looked at it and have played it, which just confirmed my suspitions (a level based system is a poor medium for SW), and await the day when SW doesn't suck again. I hope that shed some light on the situation.
FWIW, you should check out the Saga Edition. I've heard good things about it from people not thrilled with the old D20 Starwars. It's still level/D20, but they changed quite a bit of it (enough to where it's barely recognizable as D20 for the most part). I haven't seen it myself, but I realy do want to try it. Reid has the book.
Quote from: raistlin on August 29, 2007, 10:18:30 PM
Well actually, In type 2 tournament play (which all the pro circuit is and most of the local tournys are that have cash prizes with any sort of draw from the public) you are limited to ony the current edition (if its not reprinted in the latest edition, you can't use it) and previous two released expansions, which does render everything else obsolete in competetive play. Surprising huh, but its true. Thats the way its been for like the last 10 years.
In tournoment play? Yes. But part of that is also the evolution of a tournoment to constantly get the best players, instead of a bunch of players using the same decks year after year, that only add a card or two from a new set every once and a while.
In casual play (which is where most people play the game), it doesn't matter at all.
But again, it's a collectable game, so it's a different machine. You'll notice that the L5R and 7th Seas card games have similar rules and edition changes.
Quote from: raistlin on August 29, 2007, 10:18:30 PM
Again you are incorrect. I own a pile of WatC D&D books, not just the core. Not to mention all the new DragonLance stuff. (which easily by itself tallies to over $300 if not closer to $500) And D&D does fit a particular need for me to tell a certain style of story. I am currently running a 3.5 campaign and a DragonLance campaign (also 3.5), because those are the mediums to best tell the story I want to tell. If I couldn't use them I would have never bought them.
Ok, this is me misunderstanding yoru comment about you not getting your $90 out of the 3 core books.
Quote from: raistlin on August 29, 2007, 10:18:30 PM
Now don't get me wrong. I have nothing against a 4th edition release. I just think its way to soon thats all. If it were another 5 years from now, I'd probably be waiting in eager anticipation, like you are. But for me, I guess I just don't fit into the new shcool gamer thats willing to reinvest every 4-6 years. I'm used to the "old ways" where there is closer to 10 or more years inbetween editions. But thats just me. And its a preference, not a rule. If 4th is the best thing since sliced bread, I'll get it, but if its not, I don't see myself buying into the hype.
As I keep saying, 10 years between Editions is fairly rare in the gaming world. Yes, it worked for D&D for a time, but in some ways, it kept the game more stagnant, and it lead to the death of TSR (among other things).
Quote from: raistlin on August 29, 2007, 10:18:30 PM
Um, that is what this topic was started for right. If my opinion was unsolicited than I apologise. I'm a little weary of my opinion being asked for and than being trampled on. So if this was a case of me shoving my two sense into somewhere where it was unwanted than I retract it and apologise for the waste of time that you have spent reading and answering to it. BTW, I was under the impression that a forum was a place to get together to discuss differing points of view and generaly hob-nob with those of like mindedness. If this is not the case, what exactly is the purpose of this forum, because I seem (OK DREW!!) to have missed it. Thanks. signing out, (my eyes are tired);
I think the problem is that you come accross as "This is my opinion and I'm right" in your arguement, in addition to screaming as if the sky is falling (and in particular, your comments comparing (even unintentionaly) releasing a new edition to dumping toxic waste and the screw them in the ear comment).
I've been following D&D for a while, so I've honestly been expecting a 4E anouncement for almost a year. Not a big suprise, and, as I said, probably needed. There are several games I wish would release a new edition actualy (7th Seas being a big one), and I'm not against making significant improvements in my gaming experience. I'm at a point in my gaming where I don't buy a lot of expansion books anyway, so refreshing my core books with new material isn't something i'm opposed to.
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Re: Thoughts on 4th Ed D&D
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Reply #14 on:
August 30, 2007, 09:47:20 PM »
I just thought of this too.
Being a comptuer geek, I might be more tollerant of new editions, as stuff like that is very common in the IT world. In that context, 3.0/3.5 has been quite for ages (6 different Windows Versions have been used over that time)
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Re: Thoughts on 4th Ed D&D
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Reply #15 on:
September 01, 2007, 03:18:58 PM »
Quote from: Bront on August 30, 2007, 09:38:05 PM
There are several games I wish would release a new edition actualy (7th Seas being a big one),
Is that because the game has been out for longer than 3-4 years? Or is there some problems that are in need of repairing? I'm aware that it is roughly based on L5R, but I've never played it so I'm not sure how well any changes made are effecting the flow of the system. (I did create two characters but that was it) I guess what I'm trying to get at is this; When a company comes out with a new edition "
just to come out with a new edition
" than I'll probably hate it, unless its awesome. I believe if it ain't broke, don't try fixin' it! Now, if a company comes out with a new edition because there are some glaring holes in the system that need repairing that can't be bandaged with some easy home rules, than I'm going to look at it and compare it to the previous edition and other games out there. If I like it its probably because its awesome. If i don't like it, its probably because they did a shoddy job or it just sucked. I'm sorry if that makes me "
overly critical
", but I don't have a six figure salary that allows me to run out and buy everything that every game company decides putting out. I have to be a little more shrewed when it comes to the stuff I buy. And even if I won the lottery, why would I want to buy something that sucks. so I still probably wouldn't buy everything out there even if I could. I'm not one of those sheeple out there who believes everything WotC craps out is gold. And there is a lot of crap out there.
As I have been playing and running for longer than most of the people who are now writing the stuff, I think that qualifies my opinion on stuff thats coming out as being worth a little more than a steaming pile of crap. I look at everything individually and base my opinion on what I see. To me, as a GM, it seems that comeing out with a $100 investment every couple of years in the form of new editions, not including any splat, is the company targeting the upper class for their market.
If they wrote quality material than they wouldn't need constant revision!
If a company is afraid of releasing a game so good that they'll never need to release a revised or new edition, and are afraid of going out of business because they have no more good material to expand with, than do what they are supposed to, MAKE A NEW GAME! RPG's aren't windows, or a CCG. It doesn't NEED new versions every couple of years if it works.
WatC's portfolio is so huge they're NOT going to go out of business if D&D sales slows to a crawl, and if they were, who is stopping them from releasing "new" games! (Now, don't get me wrong, I know there are problems with 3.5 that need fixin, but nothing that screams for a new edition NOW!) They were in fact doing just fine with themselves way before they even got the rights to D&D. And on the subject of your opinion that new editions every 3-4 years is normal,
Quote from: Bront on August 30, 2007, 09:38:05 PM
As I keep saying, 10 years between Editions is fairly rare in the gaming world.
well, its not until the last 6 or 7 years that this has become the trend, basically since WatC took over. (how many games do you have in your library? I have quite a few, and have been investigating) So, I'm going to go back and underline what is at the heart of my gripe, and it really has nothing to do with being overly critical of the system. (which is quite impossible at this point, since virtually nothing has been released on the 4th ed system yet)
]
Quote from: Bront on August 30, 2007, 09:38:05 PM
I think the problem is that you come accross as "This is my opinion and I'm right" in your arguement, in addition to screaming as if the sky is falling (and in particular, your comments comparing (even unintentionaly) releasing a new edition to dumping toxic waste and the screw them in the ear comment).
I think this is because my opinions
are
right, for me. I'm not saying my opinion is right for anybody else, but for me, they are right. Since the exact definition of the word reads thus; "a view, judgement, or appraisal formed in the mind about a particular matter. a belief stronger than impression and less strong than positive knowlegde. a formal expression of judgement or advice by an expert." Now, by definition, who has the right to tell me my opinions are wrong? Nobody. For me, they ARE right. So I opoligize for coming across like my opinions are right, if that disturbs you. However, if according to the definition of the word, you do not want my opinion, than please don't ask. And don't you think the sky is falling comment is just a little bit exaggerated? And the environmental comment was directed (intentionally) towards your comment that a companies sole responsibility is to its bottom line and shareholders. Which I believe is incorrect, on any level. And if 4th isn't a significant improvement, than I stand by the ear comment too.
Quote from: Bront on August 30, 2007, 09:38:05 PM
Ok, this is me misunderstanding yoru comment about you not getting your $90 out of the 3 core books.
I still haven't.
Quote from: Bront on August 30, 2007, 09:38:05 PM
In casual play (which is where most people play the game), it doesn't matter at all.
I think the market will show you incorrect there, as most of the sales are coming from those players who go to tournaments, and not the casual player, which is their target.
Quote from: Bront on August 30, 2007, 09:38:05 PM
And for the most part, my experiences gaming and talking to you, is that you are very slow to adopt new systems, and are often critical of changes that are generaly considered good by the mass market. Not an insult, as you know what you like and want out of a game, but it does tell me you're generaly more inclined to not like a new edition, or at least not jump into it untill it's been out for a while.
Ok, other than Shadowrun, on what other games do you base this assumption (as that fits your discription well) because I just don't see it.
Quote from: Bront on August 30, 2007, 09:38:05 PM
FWIW, you should check out the Saga Edition. I've heard good things about it from people not thrilled with the old D20 Starwars. It's still level/D20, but they changed quite a bit of it (enough to where it's barely recognizable as D20 for the most part).
Based on your opinion, I will check it out, despite my greviences, because I don't take your opinions lightly or with a grain of salt, because your view actually
means something to me.
Quote from: Bront on August 30, 2007, 09:38:05 PM
Again, how many of those companies are still around?
I fail to see how a companies failer to release new product or new games, thus going out of business, has any relevance on the topic.
Quote from: Bront on August 30, 2007, 09:47:20 PM
I just thought of this too.
Being a comptuer geek, I might be more tollerant of new editions, as stuff like that is very common in the IT world. In that context, 3.0/3.5 has been quite for ages (6 different Windows Versions have been used over that time)
I find this quite disturbing, as it seems that the IT world has deadend your senses to quality games. Don't become one of the sheeple, think for yourself and anything that people try to spoon feed you, research things out for yourself and formulate your own opinions, thats the only freedom we truly have in this world. (LONG LIVE THE INDIVIDUAL!)
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Last Edit: September 01, 2007, 05:34:03 PM by raistlin
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Re: Thoughts on 4th Ed D&D
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Reply #16 on:
September 01, 2007, 06:23:15 PM »
Quote from: raistlin on September 01, 2007, 03:18:58 PM
Is that because the game has been out for longer than 3-4 years? Or is there some problems that are in need of repairing? I'm aware that it is roughly based on L5R, but I've never played it so I'm not sure how well any changes made are effecting the flow of the system. (I did create two characters but that was it) I guess what I'm trying to get at is this; When a company comes out with a new edition "
just to come out with a new edition
" than I'll probably hate it, unless its awesome. I believe if it ain't broke, don't try fixin' it! Now, if a company comes out with a new edition because there are some glaring holes in the system that need repairing that can't be bandaged with some easy home rules, than I'm going to look at it and compare it to the previous edition and other games out there. If I like it its probably because its awesome. If i don't like it, its probably because they did a shoddy job or it just sucked. I'm sorry if that makes me "
overly critical
", but I don't have a six figure salary that allows me to run out and buy everything that every game company decides putting out. I have to be a little more shrewed when it comes to the stuff I buy. And even if I won the lottery, why would I want to buy something that sucks. so I still probably wouldn't buy everything out there even if I could. I'm not one of those sheeple out there who believes everything WotC craps out is gold. And there is a lot of crap out there.
7th Seas has some glaring holes, very similar to L5R's holes in 1st Ed.
Then again, D&D 3.5 has some glaring holes in it too. They aren't as evident as previous editions, but they're there. I don't know of a system that doesn't have a few. You live with them, you houserule them, or you revise them.
As for being overly critical or "aint' broke don't fix it", I understand that point of view, but I've often found that stuff I didn't think was broken (often because I simply had learned to live with it) was, and got fixed in a new Edition. Again, I tend to look for new things, while you're generaly happy with what you have. Nothing wrong with it.
Quote from: raistlin on September 01, 2007, 03:18:58 PM
As I have been playing and running for longer than most of the people who are now writing the stuff, I think that qualifies my opinion on stuff thats coming out as being worth a little more than a steaming pile of crap. I look at everything individually and base my opinion on what I see. To me, as a GM, it seems that comeing out with a $100 investment every couple of years in the form of new editions, not including any splat, is the company targeting the upper class for their market.
If they wrote quality material than they wouldn't need constant revision!
If a company is afraid of releasing a game so good that they'll never need to release a revised or new edition, and are afraid of going out of business because they have no more good material to expand with, than do what they are supposed to, MAKE A NEW GAME! RPG's aren't windows, or a CCG. It doesn't NEED new versions every couple of years if it works.
WatC's portfolio is so huge they're NOT going to go out of business if D&D sales slows to a crawl, and if they were, who is stopping them from releasing "new" games! (Now, don't get me wrong, I know there are problems with 3.5 that need fixin, but nothing that screams for a new edition NOW!) They were in fact doing just fine with themselves way before they even got the rights to D&D. And on the subject of your opinion that new editions every 3-4 years is normal, well, its not until the last 6 or 7 years that this has become the trend, basically since WatC took over. (how many games do you have in your library? I have quite a few, and have been investigating) So, I'm going to go back and underline what is at the heart of my gripe, and it really has nothing to do with being overly critical of the system. (which is quite impossible at this point, since virtually nothing has been released on the 4th ed system yet)
You keep saying new Editions every 3-4 years. 3.5 was a revision (much like Starwars 2.5 was a revision of 2.0), and was mostly backwards compatable with 3.0 (enough so that modules and source materials were usable, and at worse required minor tweeking), so we're looking at 7-8 years for D&D. And, again, looking at systems that are A) Popular B) Well Supported and C) Current and still supported, you'll find that around 6 years for a new Edition is about right.
Here's the other end of the problem. A product that isn't making money tend to loose support, which means it begins to fade into obscurity. Sure, many of us play Dragonquest, but how many games have even heard of the RPG? (most think it's an older board game that was released in the late 90s, or a current computer game) Short of stuff we're producing as individuals, there isn't much new support for it out there. Games that don't have continuous support tend to sputter out faster than ones that do, and even ones that do tend to sputter and slow down just a bit.
Quote from: raistlin on September 01, 2007, 03:18:58 PM
I think this is because my opinions
are
right, for me. I'm not saying my opinion is right for anybody else, but for me, they are right. Since the exact definition of the word reads thus; "a view, judgement, or appraisal formed in the mind about a particular matter. a belief stronger than impression and less strong than positive knowlegde. a formal expression of judgement or advice by an expert." Now, by definition, who has the right to tell me my opinions are wrong? Nobody. For me, they ARE right. So I opoligize for coming across like my opinions are right, if that disturbs you. However, if according to the definition of the word, you do not want my opinion, than please don't ask. And don't you think the sky is falling comment is just a little bit exaggerated? And the environmental comment was directed (intentionally) towards your comment that a companies sole responsibility is to its bottom line and shareholders. Which I believe is incorrect, on any level. And if 4th isn't a significant improvement, than I stand by the ear comment too.I still haven't.
It's more a tone of "I'm right, and that's final", which, while isn't wrong, comes off a bit arrogant and self important in an arguement. My comments about it being a business though were to your critisisms that it's all about money and that's bad. And you certaintly aren't comparing anything close when you talked about the environment.
Also, your sentiments sound much like people on another forum who are crying that the sky is falling. You're at least backing up your thoughs (for the most part). So some of my general comments and reaction to what you said were triggered by being irritated by others who are just spouting crap to stir up trouble, so I do appologize if I've been a little irritable in all of this.
Quote from: raistlin on September 01, 2007, 03:18:58 PM
I think the market will show you incorrect there, as most of the sales are coming from those players who go to tournaments, and not the casual player, which is their target.
Sure, but the people who are spending money are part of the target audience, but there are a lot more people who do play casualy than play tournoments. Still, tournoments are a big money maker as well. I think that magic does a good job aiming at both markets as best it can. That said, the CCG industry is a different market than the RPG insustry, and I don't think Wizards is treating them the same in any way.
Quote from: raistlin on September 01, 2007, 03:18:58 PM
Ok, other than Shadowrun, on what other games do you base this assumption (as that fits your discription well) because I just don't see it.Based on your opinion, I will check it out, despite my greviences, because I don't take your opinions lightly or with a grain of salt, because your view actually
means something to me.
First of all, your opinion does mean something to me too. But I would expect anyone to filter another's opinion by what they know of them. Reid for example like rules light systems a bit more than I do. Josh tends to be more interested in the setting than the system, and enjoys playing in the universes of shows he likes. You tend to enjoy a more tactical and simulation style of play. Doesn't mean your opinions are wrong, or that they mean less, but It helps to know what you are looking at when you read something. I do the same when reading game or movie revies (Try to understand where the author generaly comes from).
You weren't a big fan of Star Wars 2nd Ed I remember (I realize it was a stuff thing, but it was the case that at the time, several of us has the 2nd Ed/2.5 stuff). As you've said here yourself, 3rd Ed D&D wasn't something you were that interested in to begin with. I think mostly my thought of you being critical of newer editions stems from just several examples of you not moving editions when others would have prefered you did. Probably not a great sample size, but odd perceptions like that happen, particularly with people who've known each other for a while.
Quote from: raistlin on September 01, 2007, 03:18:58 PM
I fail to see how a companies failer to release new product or new games, thus going out of business, has any relevance on the topic.I find this quite disturbing, as it seems that the IT world has deadend your senses to quality games. Don't become one of the sheeple, think for yourself and anything that people try to spoon feed you, research things out for yourself and formulate your own opinions, thats the only freedom we truly have in this world. (LONG LIVE THE INDIVIDUAL!)
The companies going out of business usually means no more game being put out, meaning eventualy people just stop playing. I addressed that point earlier.
As for being a sheep, I truely hope you don't see me as one because I support 4E. I've listed many reasons why I'm looking forward to it. It may end up not suiting me well, and if that's the case, I won't buy much beyond the PHB. But I've seen a lot of the changes they've talked about making, and I like them.
For example: In a recient article, they talked about actualy making Demons and Devils different, insterad of lawful/chaotic versions of the same thing. Devils will be mostly human-looking, and be persuasive/tempting evil, while Demons will be wildy different, very alien, and be intimidation/brute evil. This is a poor explanation, but what they discribed I liked, as it gave them a very distinct feeling as a monster type. They also discussed a bit about how the 9 hells will be changing, so the planar cosmology of D&D will be different. As one who never cared for it much, I think it's a good idea.
I'm not excited about every idea. The racial changes frighten me a bit, but I think that if done well, they can be very good, and I've seen a (somewhat over the top) versions of what they're talking about that made races very cool (The D20 D&D setting Dawnforge, racial paragon classes, and the Unearthed Arcana racial levels), so I am excited about it the potential.
Plus, as a semi-regular D&D player (online), I have experience with a lot of the current D&D holes in the system. Occasionaly, a supliment gives an alternate fix for it that I like. I think some stuff like that will be incorperated into the new Edition, which is always a good thing.
I guess ultimately, I don't want to settle for "Good Enough". I want the best. D&D, for me, has been one of the best systems I've used in a long time for doing what I like to do RP and rules wise, but that doesn't mean it can't get better. 6 years of learning how to improve on something hopefully means that the improvemend will be worth while, and if that means that every 6 years I end up needing a new players handbook, I'll live with that.
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Re: Thoughts on 4th Ed D&D
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Reply #17 on:
September 01, 2007, 09:45:22 PM »
Hi All,
Rastlin - My friend for as long as I have known you, If it is new and simple it takes you time to embrace it.
and it seems to be your nature to seek out the flaws first, and exploit them.
this is both your strength and your weakness.
Quote
I fail to see how a companies failer to release new product or new games, thus going out of business, has any relevance on the topic.
If a company dosent evolve with the market, if they don't keep releaseing either new or updated products they will fail.
WOTC has said that 3.5 was good but 4.0 will be better, it's unfortunate that what 4.0 is bringing to the table couldn't be errated in.
I would be happier if they would just come out with a new system (call it New20) and keep supporting 3.5.
I am looking forward to seeing what they do, some of what I have heard looks interesting.
BTW I have Star Wars Sagas you can take a look at.
Later All.
Jovis
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Adama: The Cylon War is long over, yet we must not forget the reasons why so many sacrificed so much in the cause of freedom. The cost of wearing Pants can be high.....
Adama: Are they the lucky ones? That's what you're thinking, isn't it? We're a long way from home. We've jumped way beyond the red line, into uncharted space. Limited supplies, limited fuel. No allies, and now, no pants?
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Re: Thoughts on 4th Ed D&D
«
Reply #18 on:
September 01, 2007, 11:50:02 PM »
Quote from: Jovis on September 01, 2007, 09:45:22 PM
I would be happier if they would just come out with a new system (call it New20) and keep supporting 3.5.
That's exactly what they'll (sort of) be doing.
the 3.5 SRD will still be out there, so any companies outside of WotC are still welcome to support it. But for WotC, it doesn't make sense to support it beyond that when they're basicly competing with themselves.
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Re: Thoughts on 4th Ed D&D
«
Reply #19 on:
September 02, 2007, 04:06:11 AM »
Quote from: Bront on September 01, 2007, 06:23:15 PM
You keep saying new Editions every 3-4 years. 3.5 was a revision (much like Starwars 2.5 was a revision of 2.0), and was mostly backwards compatable with 3.0 (enough so that modules and source materials were usable, and at worse required minor tweeking), so we're looking at 7-8 years for D&D.
I guess its a matter of somantics, as I see things. If it requires you to rebuy the books again than its a new edition to me, no matter what
they
decide to call it or how many .1's or .2's or .5's they stick after it, its all the same ball of wax to me. Perhaps if the "revision" was handled in a manner that didn't require rebuying all the damn books I wouldn't be so miffed, because they "are" releasing new editions every 3-4 years, since the year 2000. I think if the last time I had to buy the core was in 2000, I'd definately be way less peeved at the prospect of 4th in '08. But thats just me, it seams according to the market, that I'm alone on that. (and SW 2.5 might as well be 3rd, I had to buy a new book. But at least it was only one book and not three, that definately makes that a whole lot easier to swallow)
Quote from: Bront on September 01, 2007, 06:23:15 PM
Here's the other end of the problem. A product that isn't making money tend to loose support, which means it begins to fade into obscurity. Sure, many of us play Dragonquest, but how many games have even heard of the RPG? (most think it's an older board game that was released in the late 90s, or a current computer game) Short of stuff we're producing as individuals, there isn't much new support for it out there. Games that don't have continuous support tend to sputter out faster than ones that do, and even ones that do tend to sputter and slow down just a bit.
Well, even though I generaly agree with what you are saying, D&D has always been an exception to that case. Just look at D&D towards the end of the 1st and end of the 2nd edition time periods. They were both still going strong, everybody was still playing them and they dominated the table space at con's. D&D will never die, even if they print nothing for the next 20 years, people will carry it forward. Like what we are doing with DQ, but on a much much larger scale, as the fan base for D&D dwarfs that of what DQ had. Whether its nostalgia or what not, people have always played D&D and always will.
Quote from: Bront on September 01, 2007, 06:23:15 PM
It's more a tone of "I'm right, and that's final", which, while isn't wrong, comes off a bit arrogant and self important in an arguement. My comments about it being a business though were to your critisisms that it's all about money and that's bad. And you certaintly aren't comparing anything close when you talked about the environment.
Ok, well I'm definately guilty of that. Humility is not exactly a strong point of mine and is nearly impossible to keep in check without constant (and tiring) vigilance. For that I do apologize. Although I think you missed my point with the enviro comparison.
Quote from: Bront on September 01, 2007, 06:23:15 PM
Also, your sentiments sound much like people on another forum who are crying that the sky is falling. You're at least backing up your thoughs (for the most part). So some of my general comments and reaction to what you said were triggered by being irritated by others who are just spouting crap to stir up trouble, so I do appologize if I've been a little irritable in all of this.
That does help me see where you were coming from a little better, don't sweat it bud, you know I love you.
(in a total manly man way of course)
Quote from: Bront on September 01, 2007, 06:23:15 PM
Sure, but the people who are spending money are part of the target audience, but there are a lot more people who do play casualy than play tournoments. Still, tournoments are a big money maker as well. I think that magic does a good job aiming at both markets as best it can. That said, the CCG industry is a different market than the RPG insustry, and I don't think Wizards is treating them the same in any way.
It wasn't that way when I was playing, but that was a while ago, and I guess things have changed. Although I find it hard to believe that WatC doesn't see its 2 cash cows in a similar light.
Quote from: Bront on September 01, 2007, 06:23:15 PM
First of all, your opinion does mean something to me too. But I would expect anyone to filter another's opinion by what they know of them. Reid for example like rules light systems a bit more than I do. Josh tends to be more interested in the setting than the system, and enjoys playing in the universes of shows he likes. You tend to enjoy a more tactical and simulation style of play.
Thats kind of interesting, as I find myself to be quite versitile in me gaming reportoir. As I like the simplicity of mechanics that SW d6 had and Serenity/BSG has, and really enjoyed them. And I also definately relate to the setting games like SW and Star Trek, not to mention DragonLance and Shadowrun and.. and... But I also like the down and dirtyness of the complex and realistic systems like DQ and Space master and (gasp) Rolemaster. I mean its all
game
to me, I just wish there were others as versitile in thier gaming like me because I'd
love
to play or run in
all
these systems, but all the game groups Iv'e been in seem to be qiute 1 dimensional in that respect. Frankly, I'm amazed I got my group to play Shadowrun, And am flabergasted that someone else is even running it now (even though its 4th), and I'm having a blast! In spite of the system. Because to me, half of the gaming experience is the people that are sitting down with you and sharing the experience with you. And I am blessed to be surrounded by such cool people, and most of them have tricled in here (nods to drew, shay, thraketh, ash, and now jovis/kim.) Thats basically the whole group, minus kids. (I think I'll start a thread for us, now that we are all here and everything)
Quote from: Bront on September 01, 2007, 06:23:15 PM
You weren't a big fan of Star Wars 2nd Ed I remember (I realize it was a stuff thing, but it was the case that at the time, several of us has the 2nd Ed/2.5 stuff). As you've said here yourself, 3rd Ed D&D wasn't something you were that interested in to begin with. I think mostly my thought of you being critical of newer editions stems from just several examples of you not moving editions when others would have prefered you did. Probably not a great sample size, but odd perceptions like that happen, particularly with people who've known each other for a while.
Well, 2nd ed SW was not as streamlined as 2.5, so I basically skipped right over it until 2.5 came out, and after looking at it I jumped on board pretty quickly. The D&D thing was more due to timing. Just coming out of what was basically a 2 rear hiatus from gaming due to my ex's view on games, left me with the feeling that I just wanted to get back into the swing of things, and blow of the dust from all my stuff. I just wanted to do something I was familiar with, and than a couple of months later BAM, 3rd came out. But again, after looking at it I jumped on board and when I found out that Margaret Wies was granted the rights to print a new Dragonlance RPG, and they had gotten a sneak peak at 3.5 and all the stuff they were doing was going to be in 3.5, I was the first in line to buy the core 3.5 books. I guess that does make me critical than doesn't it. If i dislike something because it sucks. Oh well. (can't I just be overly serious, or moderate? What about overly light, or minor. I think I've already got the mass thing down)
Quote from: Bront on September 01, 2007, 06:23:15 PM
The companies going out of business usually means no more game being put out, meaning eventualy people just stop playing. I addressed that point earlier.
As for being a sheep, I truely hope you don't see me as one because I support 4E. I've listed many reasons why I'm looking forward to it. It may end up not suiting me well, and if that's the case, I won't buy much beyond the PHB. But I've seen a lot of the changes they've talked about making, and I like them.
For example: In a recient article, they talked about actualy making Demons and Devils different, insterad of lawful/chaotic versions of the same thing. Devils will be mostly human-looking, and be persuasive/tempting evil, while Demons will be wildy different, very alien, and be intimidation/brute evil. This is a poor explanation, but what they discribed I liked, as it gave them a very distinct feeling as a monster type. They also discussed a bit about how the 9 hells will be changing, so the planar cosmology of D&D will be different. As one who never cared for it much, I think it's a good idea.
Again, no matter if WatC goes belly up tomarrow, people will never stop playing D&D, ever.
No, I don't think your a sheeple, although you are kind of cuddly like one.
Now I find that disturbing. I actually like the old cosmology. And the fact that they removed the pinnicle of the baddies from 2nd ed was somthing I never liked, and was a major plus for 3rd as they said they were bringing them back. Again, I'll have to reserve final judgement untill i'm holding it in my hand and can evaluate it myself. But it still peevs me that it will have been only 4 years since the last "edition/revision". But thats probably just the curmudgeon in me speaking. (shush you! You talkin' to me?! Up yours!!)
Quote from: Jovis on September 01, 2007, 09:45:22 PM
Hi All,
Rastlin - My friend for as long as I have known you, If it is new and simple it takes you time to embrace it.
and it seems to be your nature to seek out the flaws first, and exploit them.
this is both your strength and your weakness.
Shush you, I don't need your psychobabble mumbojumbo. I refuse to accept your reality your trying to push on me! LAalalalalalala
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Re: Thoughts on 4th Ed D&D
«
Reply #20 on:
September 02, 2007, 02:27:57 PM »
Quote from: raistlin on September 02, 2007, 04:06:11 AM
Well, even though I generaly agree with what you are saying, D&D has always been an exception to that case. Just look at D&D towards the end of the 1st and end of the 2nd edition time periods. They were both still going strong, everybody was still playing them and they dominated the table space at con's. D&D will never die, even if they print nothing for the next 20 years, people will carry it forward. Like what we are doing with DQ, but on a much much larger scale, as the fan base for D&D dwarfs that of what DQ had. Whether its nostalgia or what not, people have always played D&D and always will.
While I would like to agree with you, the issue is that all that will happen is it would take longer for things to die down. True, there are people clutching to old editions (Heck, apparently the demand for 1st Ed stuff was so great someone reverse enginered it with D20 so publishers could produce stuff for it. It's called OSRIC.), but in general, a lack of support kills a product. TSR had financial problems around the end of 1st Edition (admitedly, some are suppsodly from an incident involving Gary Gygax, hense his departure), and TSR DID go under at the end of 2nd Edition (and nearly took D&D with it).
But, as is true with most things, support and fandom tend to die down the longer things are left unsupported. TV and Movie fans are like this too (Heck, that's why Star Wars is STILL popular, as it's been rereleased several times AND gotten new (yeah, not nessessarily good depending on your view) movies and other materials for it). Times change, people change, and unsupported things tend to fade with time. It's the way of life.
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Re: Thoughts on 4th Ed D&D
«
Reply #21 on:
September 02, 2007, 04:22:31 PM »
Quote
Times change, people change, and unsupported things tend to fade with time. It's the way of life.
So say we all
Jovis
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Re: Thoughts on 4th Ed D&D
«
Reply #22 on:
September 03, 2007, 05:32:16 PM »
Quote from: Bront on September 02, 2007, 02:27:57 PM
TSR had financial problems around the end of 1st Edition (admitedly, some are suppsodly from an incident involving Gary Gygax, hense his departure), and TSR DID go under at the end of 2nd Edition (and nearly took D&D with it).
But, as is true with most things, support and fandom tend to die down the longer things are left unsupported. TV and Movie fans are like this too (Heck, that's why Star Wars is STILL popular, as it's been rereleased several times AND gotten new (yeah, not nessessarily good depending on your view) movies and other materials for it). Times change, people change, and unsupported things tend to fade with time. It's the way of life.
I don't think there was any possibility of TSR "taking D&D down with it" when it went under. If WatC hadn't released 3rd, people would still be playing 2nd ed and it'd still be like half the games being run at the cons. And as for Star Wars, I whole heartedly disagree. I feel no more a fan (if anything a little less) because three more movies and a shoddy cartoon was released for Star Wars, Even if they hadn't, Star Wars would still have just as many fans as it does now. (I don't consider those who thing Jar Jar is Star Wars are fans) But thats just me, and either side would be impossible to prove. There is my 2 cents.
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Re: Thoughts on 4th Ed D&D
«
Reply #23 on:
September 04, 2007, 09:36:21 PM »
Quote from: raistlin on September 03, 2007, 05:32:16 PM
I don't think there was any possibility of TSR "taking D&D down with it" when it went under. If WatC hadn't released 3rd, people would still be playing 2nd ed and it'd still be like half the games being run at the cons. And as for Star Wars, I whole heartedly disagree. I feel no more a fan (if anything a little less) because three more movies and a shoddy cartoon was released for Star Wars, Even if they hadn't, Star Wars would still have just as many fans as it does now. (I don't consider those who thing Jar Jar is Star Wars are fans) But thats just me, and either side would be impossible to prove. There is my 2 cents.
New products promote a new fan base. Without a new and growing fan base, things die out. It happens with Sports, it happens with Movies, and it happens with Games.
Old fans will still be old fans, but new fans are harder to get without new material (and new material often gives a new apreciation to the old stuff), as new fans tend to be drawn towards what's out currently.
It's hard to see from an "old guard" perspective, because, well, you already are a fan. But from an economic stand point it's true of just about everything, and from a fans perspective it's true as well. The amount of time may vary, but not the end results.
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Re: Thoughts on 4th Ed D&D
«
Reply #24 on:
September 04, 2007, 10:24:52 PM »
Here is a link to a letter Originally Posted by Ryan Dancey, Wizards of the Coast’s Vice President in charge of roleplaying games.
I found it interesting and I think related to the current discussion.
http://forum.rpg.net/showthread.php?t=352786
jovis
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Adama: The Cylon War is long over, yet we must not forget the reasons why so many sacrificed so much in the cause of freedom. The cost of wearing Pants can be high.....
Adama: Are they the lucky ones? That's what you're thinking, isn't it? We're a long way from home. We've jumped way beyond the red line, into uncharted space. Limited supplies, limited fuel. No allies, and now, no pants?
Starbuck "Starbuck to all Vipers I am a friendly. Do not fire. I am a friendly. So let's all be...friendly."
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Re: Thoughts on 4th Ed D&D
«
Reply #25 on:
September 05, 2007, 07:30:53 AM »
Quote from: Jovis on September 04, 2007, 10:24:52 PM
Here is a link to a letter Originally Posted by Ryan Dancey, Wizards of the Coasts Vice President in charge of roleplaying games.
I found it interesting and I think related to the current discussion.
http://forum.rpg.net/showthread.php?t=352786
jovis
Interesting find.
TSR failed by not listening to customers demands and being stupid elsewhere.
Believe it or not, 4E is coming much in part due to customer demand. A lack of products moving is a syptom, but what's happened is that people have found other systems they prefer, because D&D/D20 doesn't fit what they want to play anymore.
How does that fit into the evolution of the game? Well, other games can learn from D&D as well, and other systems have evolved that in some way, shape, or form, fix or at least address issues raised about 3.0/3.5. Doesn't mean they don't have their own issues, but given time, people will migrate.
So, if we assume buidling the perfect system is impossable, what happens is that systems will change in their dominance, and will be forced to change or die due to competition. As was mentioned in the letter, failure to listen to your customer base will eventualy drive things away as well.
At this stage, eratta and expansion book patches can't change cleanly what's not working right in D&D, and after a point, that's a bad tactic anyway (if I can buy 4 different PHBs and they don't agree for the most part, that's a problem, and if I need to buy the Complete Rules Lawyer or whatever supliment it is to get completed rules, then that's a problem as well).
There are examples of this in the Complete Psion, which revised some Psionic rules that weren't officialy erattaed, and the Spell Compendium, which Erattaed some spells in other supliments that never got Erattaed. Eventualy, it becomes a problem.
It's one of the problems that I've always felt Shadowrun had, having a few expansion books be almost required to get a complete set of game rules (Usually a vehical book, an extra gear book or two, a matrix book, and a magic book). The AEG games (L5R and 7th Seas) had similar problems, where expansion done in the splat books felt almost required to give players enough options and all the rules. Given the large amount of fluff in those books, I can excuse them to some extent, but it can certaintly tax your resources.
D&D flat out tells you you'll need 1-3 books to play. Players only need the PHB, DMs also need the DMG and MM. Now, there are plenty of other splatt books out there for D&D, but few of them have ever added anything that felt so needed that the game felt wrong without it, no core concepts are generaly expanded from a basic framework to a complex and rich envionment, and for the most part, the rules content was still miniscule compared to content in the PHB (Not counting Prestiege classes, which were very hit or miss as they were usually very specific)
Doesn't mean D&D's better than any other game, it's has the advantage of A) not needing much of a core world description, so requires little fluff in the core books B) Having a larger market share and larger company behind it. But Imagine Shadowrun without Shadow Tech or Street Samuri (Stuff so integral in the first 2 editions that it became partialy Core in 3rd), or L5R without the clan books.
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Re: Thoughts on 4th Ed D&D
«
Reply #26 on:
September 05, 2007, 10:22:24 AM »
With regards to 4th Ed, I'm as excited about it as Bront. I've played a lot of 3.x D&D and there are a lot of things wrong with it. Towards the end of 2E I had stopped playing D&D at all because it just wasn't fun any more. But I played lots of other games, experimenting with everything from WoD to Rifts to Shadowrun to Rolemaster. D&D was always at the heart of what I wanted to play and when 3E was announced I was right there reading up on Eric Noah's news page and buying the PHB as soon as it hit the stands. I've been feeling the same way with 3E. I've started looking at other games like Qin, M&M, Star Wars, and True20. I'm not saying that any of those games are bad, far from it. D&D is still the game I want to play, it's specific brand of fantasy is just right for me and I look forward to reinvigorating it with a new edition that fixes so many of the things I've seen.
The specific things I feel it will address:
1. Combat time, in 3.x my gaming group, who are mostly gaming newbies, combats take forever. In one 4-5 hour session we will typically complete 2 encounters. Thats it.
2. DM Prep time. I run modules because I love seeing those stories advance and seeing how players would approach the obstacles in their way. I've felt like I want to create my own campaign for a while now, but with a kid and a job I just don't have the time.
3. Digital Initiative, I play a lot online. I'm hoping that the Digital Initiative will provide me with a new way to game online rather than just through message boards. And I'm hoping Bront will be in there too
I'm also a huge fan of ebooks/pdfs. I've got massive amounts of pdfs and love the ease of reference.
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Re: Thoughts on 4th Ed D&D
«
Reply #27 on:
June 15, 2008, 07:44:19 PM »
Bump.
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Re: Thoughts on 4th Ed D&D
«
Reply #28 on:
June 16, 2008, 09:14:12 AM »
Well, I have had almost a week to look through the player's handbook. The game looks good, character creation doesn't take 3 hours anymore. Unless you cannot decide what to play.
We played the pregenerated module and that was fun. The encounters keep moving, there is no guessing what the monsters are going to do just like there is no staring at your character sheet for a 10 minutes trying to decide what to do. You only have like 4 powers at first level, and 2 of them are limited use so you may not want to use them.
So far, I give 4th Ed 2 thumbs up.
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Re: Thoughts on 4th Ed D&D
«
Reply #29 on:
June 16, 2008, 09:57:35 PM »
it's been a long wait, and IMO worth every second.
I am impressed with what they did and I like the direction they have went.
Character gen - easy generation with complex character arcatypes (sp)...no complex charts graphs or slide rules.
combat - flows great and keeps moving....the pregen characters and module we played we had 4 complex enounters in one night
The system is designed to reward you when you keep going and unless your pary uses up its daily powers you have no reason to stop.
Powers / Spells - all the bang and flash with out the smell of sulfer and bat poop...
In 4th edition every class has "powers" that they can use (at will, per encounter and Daily)
the Paladin smites are better
the wizard's spells may not look as "big" upon first glance but when you get into the thick of it I would say this edition's wizard can really dish it out.
Skill challenges - not just roll playing its role playing...
this will make some of my friends happy, when you need to talk to that Duke and convince him to help you out or when you want to sweet talk your way past some guards there is the skill challenge.
the DM sets the DC (lets say 25) and you roll your skill now the fun part you need to make 3 successess before you fail 2.....if you pass you get XP (even more when you add in some Role play) if you fail even more fun (for the DM).
all in all 4th has a great cinimatic feel about it.
reading the PHB and the DMG I get the feeling that WOTC did good.
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[Galatica's decommissioning speech]
Adama: The Cylon War is long over, yet we must not forget the reasons why so many sacrificed so much in the cause of freedom. The cost of wearing Pants can be high.....
Adama: Are they the lucky ones? That's what you're thinking, isn't it? We're a long way from home. We've jumped way beyond the red line, into uncharted space. Limited supplies, limited fuel. No allies, and now, no pants?
Starbuck "Starbuck to all Vipers I am a friendly. Do not fire. I am a friendly. So let's all be...friendly."
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