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Shay21
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« on: June 28, 2008, 02:32:47 PM »

Blizzard announced Diablo III.

http://www.blizzard.com/diablo3/index.xml


ok, can someone tell me why I can't get rid of the "[/url]" at the end?Huh
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Bront
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« Reply #1 on: June 28, 2008, 06:45:26 PM »

The previews don't work, not sure why, but it might be the GW stuff.  I'm going to take it out for a while later till I can examine it and possibly fix it.

On topic, I'm kind of meh about Diablo III.  Diablo II became too repetitive too quickly, and there are MMO that do similar things but a little better.  But that doesn't mean I can't be swayed.
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« Reply #2 on: June 29, 2008, 11:02:28 AM »

More interested in Starcraft 2. But I'll at least try this.
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« Reply #3 on: June 29, 2008, 11:20:21 AM »

More interested in Starcraft 2.
Oooh!  Whens that comming out?
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« Reply #4 on: June 29, 2008, 12:27:56 PM »

December I think. But it's been delayed more than a Guns n Roses album
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« Reply #5 on: July 09, 2008, 03:54:19 AM »

December I think. But it's been delayed more than a Guns n Roses album
It's still got a few years to go before it's Duke Nukem Forever teritory.
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« Reply #6 on: July 10, 2008, 08:02:05 PM »

Diablo II was cutting edge. For a long time, it was the measuring rod by which other games in the same genre were measured by. But with multiplayer games like guild wars, dungeon siege, and the like, the biggest flaw i see in the gameplay for diablo III is going to be a static camera angle.
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« Reply #7 on: July 24, 2008, 01:15:20 AM »

I Want!  evilgrin
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« Reply #8 on: July 29, 2008, 12:12:56 PM »

the biggest flaw i see in the gameplay for diablo III is going to be a static camera angle.
Static camera angle?  You mean one less thing I have to worry about controlling?  Sounds great!
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« Reply #9 on: July 30, 2008, 07:18:32 PM »

Most modern camera controls are fairly easy.  Simply 1 mouse click and you can drag/rotate the camera easily.
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« Reply #10 on: July 30, 2008, 08:36:32 PM »

You missed the point.
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« Reply #11 on: July 31, 2008, 12:20:15 AM »

Yes he did, personally I enjoy the static camera angle, it cuts down on motion sickness.        Cool
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« Reply #12 on: July 31, 2008, 01:13:06 AM »

Just because you can change the angle, doesn't mean you need to.

I like having it as an option, and occasionally, not having it is a pain and limits level design.
« Last Edit: July 31, 2008, 01:20:41 AM by Bront » Logged

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