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[Recruiting] D20 modified D&D: Bront's unnamed setting.
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Topic: [Recruiting] D20 modified D&D: Bront's unnamed setting. (Read 25079 times)
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Bront
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Re: [Recruiting] D20 modified D&D: Bront's unnamed setting.
«
Reply #90 on:
June 01, 2007, 11:44:54 PM »
Ok, you'll have to wait on those spells then.
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Re: [Recruiting] D20 modified D&D: Bront's unnamed setting.
«
Reply #91 on:
June 04, 2007, 11:40:30 PM »
Work in progress
Spellbook
«
Last Edit: June 08, 2007, 09:29:52 PM by Heckler
»
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Re: [Recruiting] D20 modified D&D: Bront's unnamed setting.
«
Reply #92 on:
June 04, 2007, 11:43:03 PM »
Spoiler, not sblock here. Does the same thing though.
Looks good for the most part. Make sure you did check the adjusted racial hight, weight, and age chart, it's not quite SRD itself.
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Re: [Recruiting] D20 modified D&D: Bront's unnamed setting.
«
Reply #93 on:
June 04, 2007, 11:47:36 PM »
Yeah, I used the PHB age and stuff tables. I didn't get to copy your tables when I was able to look at your stuff. I've still got some work to do, I'm just so tired right now.
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Re: [Recruiting] D20 modified D&D: Bront's unnamed setting.
«
Reply #94 on:
June 05, 2007, 06:50:58 PM »
initial IC roll
1d20=13
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Re: [Recruiting] D20 modified D&D: Bront's unnamed setting.
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Reply #95 on:
June 05, 2007, 06:53:28 PM »
And roll for HP...
2d4=4,4
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Re: [Recruiting] D20 modified D&D: Bront's unnamed setting.
«
Reply #96 on:
June 06, 2007, 04:43:20 AM »
Quote from: Heckler on June 04, 2007, 11:47:36 PM
Yeah, I used the PHB age and stuff tables. I didn't get to copy your tables when I was able to look at your stuff. I've still got some work to do, I'm just so tired right now.
No problem, and it ultimately doesn't matter too much, but elves are much shorter lived, and dwarves a bit shorter.
Quote from: Heckler on June 05, 2007, 06:53:28 PM
And roll for HP...
2d4=4,4
The Idea was to wait for an ok on the D20 first, but that's fine
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Re: [Recruiting] D20 modified D&D: Bront's unnamed setting.
«
Reply #97 on:
June 06, 2007, 07:54:11 PM »
I think I should drop out. I have too much going on. I can't take on a game right now. Sorry to drag it out like I did. I thought I could play.
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Re: [Recruiting] D20 modified D&D: Bront's unnamed setting.
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Reply #98 on:
June 06, 2007, 08:07:28 PM »
Have room for one more?
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Re: [Recruiting] D20 modified D&D: Bront's unnamed setting.
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Reply #99 on:
June 06, 2007, 09:25:50 PM »
Sure Fru. Any ideas you were looking to do?
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Re: [Recruiting] D20 modified D&D: Bront's unnamed setting.
«
Reply #100 on:
June 07, 2007, 02:35:31 AM »
Heckler: According to
this
, it's 100 GP per page to scribe spells, but I'm going to ignore that for character creation, as it seems rather harsh.
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Re: [Recruiting] D20 modified D&D: Bront's unnamed setting.
«
Reply #101 on:
June 07, 2007, 09:03:45 AM »
I hope to have a name worked out this weekend, then I will set-up the Invisible Castle and get the rolling done. Names are always the hardest thing about a character for me.
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Re: [Recruiting] D20 modified D&D: Bront's unnamed setting.
«
Reply #102 on:
June 07, 2007, 10:08:56 AM »
Quote from: Bront on June 07, 2007, 02:35:31 AM
Heckler: According to
this
, it's 100 GP per page to scribe spells, but I'm going to ignore that for character creation, as it seems rather harsh.
Kewl. I'd already factored that into the cost, so that'll free up some cash (which I'll probably spend some on more spells and bank the rest.)
Since I've got some problems opening the setting doc, could you (or someone) post the maale dwarf age/height/weight table and I'll fix that.
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Re: [Recruiting] D20 modified D&D: Bront's unnamed setting.
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Reply #103 on:
June 07, 2007, 11:27:43 AM »
Looks like things are heating up. My character sheet is finished, I need to work more on background. I'd hoped to intertwine my little gnome's story with someone else.
As he was largely a creature of the wild, the setting that has been voted on has changed that a bit. I was thinking that as a hunter he is hunting for someone and that has brought him to the big city.
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Re: [Recruiting] D20 modified D&D: Bront's unnamed setting.
«
Reply #104 on:
June 07, 2007, 06:54:15 PM »
Quote from: Rakor on June 07, 2007, 09:03:45 AM
I hope to have a name worked out this weekend, then I will set-up the Invisible Castle and get the rolling done. Names are always the hardest thing about a character for me.
Feel free to use your user name. That's what I use for all my public rolls. Just take notes in the bottom section.
Quote from: Heckler on June 07, 2007, 10:08:56 AM
Since I've got some problems opening the setting doc, could you (or someone) post the maale dwarf age/height/weight table and I'll fix that.
Dwarf Age Chart: 100 years/150 years/200 years/5d20 years
Starting Age Chart: 30 years/+3d6 years/+4d6 years/+5d6 years
Dwarf,Male Height and weight: 3’9”/+2d4”/120 lb./x(2d4) lb.
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Re: [Recruiting] D20 modified D&D: Bront's unnamed setting.
«
Reply #105 on:
June 07, 2007, 06:55:37 PM »
Quote from: Erekose13 on June 07, 2007, 11:27:43 AM
As he was largely a creature of the wild, the setting that has been voted on has changed that a bit. I was thinking that as a hunter he is hunting for someone and that has brought him to the big city.
Seems reasonable. Sylveran has a rural surrounding area too, so perhaps he's from just outside of that, so he's not nessessarily a stranger to the area.
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Re: [Recruiting] D20 modified D&D: Bront's unnamed setting.
«
Reply #106 on:
June 07, 2007, 08:23:10 PM »
Quote from: Bront on June 06, 2007, 09:25:50 PM
Sure Fru. Any ideas you were looking to do?
I'm looking into a Half-Elf negotiator/diplomat (Focus on Diplomacy).
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Re: [Recruiting] D20 modified D&D: Bront's unnamed setting.
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Reply #107 on:
June 07, 2007, 09:09:37 PM »
Quote from: Frukathka on June 07, 2007, 08:23:10 PM
I'm looking into a Half-Elf negotiator/diplomat (Focus on Diplomacy).
Sounds interesting. Just remember my Half-elves are not your normal PhB Half-elves (Read the setting document), so they get different bonuses and such.
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Re: [Recruiting] D20 modified D&D: Bront's unnamed setting.
«
Reply #108 on:
June 08, 2007, 05:24:18 AM »
V.8 is up in the setting discussion page. Mostly some extra background info, the timeline revision, and some error fixes.
As I've mentioned before, any feedback is appreciated. I'm getting close to a 1.0 version on my part, but I want more feedback before I get there.
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Re: [Recruiting] D20 modified D&D: Bront's unnamed setting.
«
Reply #109 on:
June 09, 2007, 07:19:57 AM »
OK, for my and other's review...
Rakor - Psionic Rogue/Warrior character
Unleashed - Backed out
Aeson - Backed out
Drewcifer - Batting around ideas
Erekose13 - Gnome Spirit Shamen
Heckler - Dwarf Wizard
Frukathka - Half-elf face of some kind
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Re: [Recruiting] D20 modified D&D: Bront's unnamed setting.
«
Reply #110 on:
June 09, 2007, 07:28:18 AM »
BTW, for what it's worth, the Name and Description parts of items are for magical items that might actualy have a name and be specialy descript. Magical weapons and armor, while not uncommon, often have stories or names behind them, and usually tend to be somewhat unique, or at least things beyond a +1 or of special materials are.
So, it's not just a +2 spear, it's Boarsticker, who's tip is actualy forged to look like a tusk.
Or, if you want, Bonk, the standard club
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Re: [Recruiting] D20 modified D&D: Bront's unnamed setting.
«
Reply #111 on:
June 09, 2007, 10:49:31 AM »
My Invisible Castle
d20 Roll: 20
.
So what do I win for a natural '20'?
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-Scott
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'Never disturb a sleeping Vorlon.'
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'I don't create all these problems, I just find them.'
'Do not meddle in the affairs of Dragons for you are crunchy and good with ketchup.'
'It doesn't matter how you get there if you don't know where you're goin.'
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Re: [Recruiting] D20 modified D&D: Bront's unnamed setting.
«
Reply #112 on:
June 09, 2007, 08:33:51 PM »
Quote from: Rakor on June 09, 2007, 10:49:31 AM
My Invisible Castle
d20 Roll: 20
.
So what do I win for a natural '20'?
The chance to roll HP
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Re: [Recruiting] D20 modified D&D: Bront's unnamed setting.
«
Reply #113 on:
June 09, 2007, 08:35:17 PM »
OK, anyone with a character sheet, stick it
here
and update it as you work on it. I'll keep all the characters here for ease of reference.
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Re: [Recruiting] D20 modified D&D: Bront's unnamed setting.
«
Reply #114 on:
June 09, 2007, 08:41:19 PM »
Hit points: 1st Level = 7 (Max hit points 6 (on d6) +1 for Con), 2nd and 3rd level are both 1d8+1 for Con =
1d8+1=6, 1d8+1=9
for a total of 22 Hit Points.
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-Scott
Dragon Isle character - Master Maeric, Celestial Mage (Shadow-Weaver)
'Never disturb a sleeping Vorlon.'
'Kosh Lives!!!'
'Age and treachery will always overcome youth and skill.'
'I don't create all these problems, I just find them.'
'Do not meddle in the affairs of Dragons for you are crunchy and good with ketchup.'
'It doesn't matter how you get there if you don't know where you're goin.'
'Master of the Obvious, nothing gets past me. For example, right now you are reading this signature.'
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Re: [Recruiting] D20 modified D&D: Bront's unnamed setting.
«
Reply #115 on:
June 09, 2007, 08:44:00 PM »
Nice rolls. Good to see you have 1 more HP than the wizard
(Who admitedly is a 16 con dwarf with a toad familiar I think)
BTW, if you haven't figured it out, my hard deadline of this weekend is blown, but I'd like to get things moving sooner rather than later
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Re: [Recruiting] D20 modified D&D: Bront's unnamed setting.
«
Reply #116 on:
June 11, 2007, 02:04:50 AM »
2 quick things Rakor.
1: Your PPs are just a total, so you don't need to keep track of them seperately (And btw, I count only 8, 4 from feats, 1 from Psi-war, and 3 from atributes, I could be missing something though), as all powers pull from the same pool.
2: The Level of save DCs is the level of the power, so you can just leave Level in there. It's not your manifestor level.
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Re: [Recruiting] D20 modified D&D: Bront's unnamed setting.
«
Reply #117 on:
June 11, 2007, 01:47:28 PM »
Quote from: Bront on June 11, 2007, 02:04:50 AM
Your PPs are just a total, so you don't need to keep track of them seperately (And btw, I count only 8, 4 from feats, 1 from Psi-war, and 3 from atributes, I could be missing something though), as all powers pull from the same pool.
Oops, I mis-read the chart, I will correct it.
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-Scott
Dragon Isle character - Master Maeric, Celestial Mage (Shadow-Weaver)
'Never disturb a sleeping Vorlon.'
'Kosh Lives!!!'
'Age and treachery will always overcome youth and skill.'
'I don't create all these problems, I just find them.'
'Do not meddle in the affairs of Dragons for you are crunchy and good with ketchup.'
'It doesn't matter how you get there if you don't know where you're goin.'
'Master of the Obvious, nothing gets past me. For example, right now you are reading this signature.'
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Re: [Recruiting] D20 modified D&D: Bront's unnamed setting.
«
Reply #118 on:
June 11, 2007, 06:28:55 PM »
Quote from: Rakor on June 11, 2007, 01:47:28 PM
Oops, I mis-read the chart, I will correct it.
No problem
I had to double check my math myself.
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Re: [Recruiting] D20 modified D&D: Bront's unnamed setting.
«
Reply #119 on:
June 13, 2007, 11:08:01 AM »
So we have:
Quote
Sylveran Crossing - Sylveran is the capitol of the largest, and possibly the most powerful nation, the former elven nation. The Council of Nine lead the nation into prosperity and peace though vigilance, but the city itself is home to politics, trade, magic, and adventure all it's own. Where the Alant River Branches from the River Styrge, it is also a place of mystic power, and the Council sits on the only known stable Nexus of Magic. Devastated by the war, all the races united to rebuild it, and it has grown to a place of impressive size.
A city adventure in the mystical city Sylveran. The city is built on top of itself, so complete with sky roads, towers, and canals. You can take boats, cable lifts, or simply walk to your destinations. All kinds of fun can be had here.
For my character, the part fey tree hugger it's a bit difficult to get drawn into the setting so I think I may change the character's personality. Let me know if that's too much personal goal for the adventure you've got set Bront.
Personality:
Jemry is a lone wolf of little words. Wise and intelligent though, when he does speak those around would do well to pay attention. He speaks with a gruff voice, not normally associated with someone charismatic, but his words carry weight and he knows it. Out in the wilds he is accustomed to tracking prey and taking advantage of timing and location. Usually a trusting, honest fellow he has become somewhat jadded recently.
History:
A practiced hunter from a small thorpe, Jemry is an accomplised woodsman. Until only recently he was widower living with his one grown son almost ready to get out on his own. Last year during a difficult winter a stranger came to his town. The stranger was hurt and asked for shelter. It had looked like wolves had found the stranger late at night in the deep forest.
Jemry, being an honourable and kind person agreed to take in the stranger where the rest of the village shunned him. For two days the stranger stayed with them, regaining his strength. While Jemry' son was carring for the stranger Jemry went out into the forest to try and find out what had caused the wolves in the area to grow so bold. With little luck in the heavy snows he returned home late the next night.
The scene in his hovel will haunt him for the rest of his days. The room was bathed in blood and neither his son nor the stranger was anywhere to be found. Disturbing signs had been drawn in the blood on the walls and a great circle and star pattern filled the floor of the small cabin. Great rending scratches in the dirt withing the circle look as if some great beast had rent the ground.
That very night Jemry left his thorpe following what information he could find about the stranger. Still he hunts him as he arrives in Sylveran looking for some clues that his son could still live and if not to take revenge on the stranger.
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"Life is a river and each of our myriad destinies a tributary which itself creates tributaries, which in turn create tributaries. That is the nature of Chaos, forever creative, forever fecund, forever unchecked, the romance of entropy."
---Michael Moorcock.
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